Zalgriv

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Statistics[edit]

Height: 4'
Lifespan:
Diet:
Sentient: yes
Body Structure: humanoid
Locomotion: bipedal
Home world: Zalgris
Language:
Major Cities:
Level of Technology:

Appearance[edit]

Light blue skin and transparent horns. They have three digits on each hand and three toes.
Males generally have darker skin than the females. Males also have a small, vestigial tail.

The zalgrivi are a reptilian species that give birth to live young. Their planet is quite warm and they have little to no tolerance for the cold. When traveling to other worlds, they wear special suits designed to keep them warm.


Civilization[edit]

Capital Cities:
Towns:
Technology:
Beliefs: Zalgrivi are very religious and use charms extensively.
Types of charms:

  • Kaeryga - basic protection against evil
  • ekhiosona - a healing charm

Reproduction[edit]

There is a higher percentage of females to males, so harems are common. It's rare to see a male with only one female and unheard of for an adult male to not have any. It would be assumed in that case that there's something wrong with him. Females who give birth to male offspring are more highly favoured. All children are loved, but sons are clearly more desired given their rarity. Unattached females are encouraged to be explorers and enter into dangerous professions, such as the army, while the males rarely leave the home world and tend to be drawn towards more intellectual and less dangerous pursuits.

Religion[edit]

Type: henotheism (moderately patriarchal)
Focus: attaining enlightenment
Deity: Kasyn, the Goddess of Strife
Titles: The Shield-Breaker, The Feared One
Divine Interaction: in response to a chosen few
Involves: many parables
Afterlife: is different for all individuals and can be reached by the living, with effort
Supernatural: angels (benevolent ghosts), demons (tricksters)
Worship: joyous group public sacrifices
Holidays: very few
Holidays Celebrate: new moons, historical events
Major Holiday(s): often include exchanges of gifts

Clergy: both genders, though mostly female
Function: spiritual advisors, spiritual guides, judges, community leaders
Lifestyle: below average
Family: large (children encouraged)
Chosen: study to become clergy
Distinguished By: a symbolic weapon

Cultural Aspects
Symbol: an inhuman eye and a representation of a weapon
Holy Colour: grey
Passed Down: via many holy books and some oral tradition
Creation Myth Type: order from void/chaos
Mortals' Origin: came from primordial ocean
Major Myth/Symbol(s): the struggle

Deadly Sins: lust, irresponsibility, wrath and apostasy
High Virtues: humility, abstinence, charity and faith
Associated Artform: stories/parables
Coming of Age: 11 years old
Coming of Age Rite: involves cleansing

Marriage: is considered sacred
Marriage Rites: end in several days of seclusion
Death Rites: sometimes involve sacrificing the deceased's pet(s)
Major Taboo: displays of affection
Prevalence: believed by many


Notes[edit]

The star their world orbits is known on Earth as Tau Centauri. To them, it's called Xashar.