Hash-Beneir: Difference between revisions

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:'''Population:''' Approximately 21000; mixed [[human]] and [[siathi]] and [[wolfling|wolflings]].
:'''Population:''' Approximately 21000; mixed [[human]] and [[siathi]] and [[wolflings|wolflings]].


:'''Government:''' Hash-Beneir is governed by the Azure Draglonrd and their council of senior riders. There is also a consortium of wealthy merchants, known as the Synod of Crowns.
:'''Government:''' Hash-Beneir is governed by the Azure Draglonrd and their council of senior riders. There is also a consortium of wealthy merchants, known as the Synod of Crowns.
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<p style="font-size: large">Blackmoor Village</p>
<p style="font-size: large">Blackmoor Village</p>
:'''Notable Places:'''
:'''Notable Places:'''
:Esclas' Pewter: A large pewtersmith's workshop, decorated with a collection of brass lamps from many kingdoms.
:'''Esclas' Pewter: '''A large pewtersmith's workshop, decorated with a collection of brass lamps from many kingdoms.
:The Broken Blade: A large elven inn, said to be built atop the tomb of a lich.
:'''The Broken Blade:''' A large elven inn, said to be built atop the tomb of a lich.
:The ruins of Guilhann Keep.
:'''The ruins of Guilhann Keep'''


<p style="font-size: large">Dock Ward</p>
<p style="font-size: large">Dock Ward</p>
Line 19: Line 19:
<p style="font-size: large">Dragon's District</p>
<p style="font-size: large">Dragon's District</p>
:'''Notable Places:'''
:'''Notable Places:'''
:The Asylum: A two-storey timber and brick building, filled with the madmen and lunatics of the town.
:'''The Asylum: '''A two-storey timber and brick building, filled with the madmen and lunatics of the town.
:The Jade Runestone: A broken menhir of green jade, engraved with draconic runes. It is said that any child born within a league of the stone upon the night of the solstice will live a charmed life.
:'''The Jade Runestone:''' A broken menhir of green jade, engraved with draconic runes. It is said that any child born within a league of the stone upon the night of the solstice will live a charmed life.




<p style="font-size: large">Feyheath Borough</p>
<p style="font-size: large">Feyheath Borough</p>
:'''Notable Places:'''
:'''Notable Places:'''
:Fonzia's Clocks: The workshop of a male human clockmaker named Fonzia, who is haunted by the memories of a past life.
:'''Fonzia's Clocks:''' The workshop of a male human clockmaker named Fonzia, who is haunted by the memories of a past life.
:The Broken Arrow: A large elven inn, which has one door here and another in More, the City of Intrigue.
:'''The Broken Arrow:''' A large elven inn, which has one door here and another in More, the City of Intrigue.




<p style="font-size: large">Goldensword Farthing</p>
<p style="font-size: large">Goldensword Farthing</p>
:'''Notable Places:'''
:'''Notable Places:'''
:The Theatre of Euryllus: A two-storey timber and brick theatre, home of a male human named Atbes and his troupe of trained lizards.
:'''The Theatre of Euryllus:''' A two-storey timber and brick theatre, home of a male human named Atbes and his troupe of trained lizards.
:Verrel's Masonry: The workshop of a female human stonemason named Verrel, known for her vast knowledge of dwarven runes and glyphs.
:'''Verrel's Masonry:''' The workshop of a female human stonemason named Verrel, known for her vast knowledge of dwarven runes and glyphs.
:The Courthouse: An impressive timber and brick building, filled with pompous magistrates and advocates.
:'''The Courthouse:''' An impressive timber and brick building, filled with pompous magistrates and advocates.




<p style="font-size: large">Greathill Village
<p style="font-size: large">Greathill Village
:'''Notable Places:'''
:'''Notable Places:'''
:Anas' Masonry: A large stonemason's workshop, hewn from a single massive outcrop of rock.
:'''Anas' Masonry: '''A large stonemason's workshop, hewn from a single massive outcrop of rock.




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<p style="font-size: large">Merchant's Village</p>
<p style="font-size: large">Merchant's Village</p>
:'''Notable Places:'''
:'''Notable Places:'''
:Sasa's Arsenal: The workshop of a male human weaponsmith named Sasa, known for his poisoned daggers.
:'''Sasa's Arsenal:''' The workshop of a male human weaponsmith named Sasa, known for his poisoned daggers.




<p style="font-size: large">Ring Village</p>
<p style="font-size: large">Ring Village</p>
:'''Notable Places:'''
:'''Notable Places:'''
:Gonard's Pottery: The workshop of a male human potter named Gonard, who was once a great wizard, but retired after defeating Baddya the Demon Duke.
:'''Gonard's Pottery:''' The workshop of a male human potter named Gonard, who was once a great wizard, but retired after defeating Baddya the Demon Duke.
:Fele's Arsenal: The workshop of a female human weaponsmith named Fele, who has been purchasing much more raw iron than usual.
:'''Fele's Arsenal:''' The workshop of a female human weaponsmith named Fele, who has been purchasing much more raw iron than usual.
 
[[Category:Keverynn]]
[[Category:Dragonlords]]
[[Category:Provinces]]
[[Category:Settlements]]
[[Category:Capitals]]
[[Category:Dragonlords]]

Latest revision as of 21:56, 12 July 2023

Population: Approximately 21000; mixed human and siathi and wolflings.
Government: Hash-Beneir is governed by the Azure Draglonrd and their council of senior riders. There is also a consortium of wealthy merchants, known as the Synod of Crowns.
Notable Places:
The Hungry Archer: A modest inn, said to be haunted by the ghost of a sorceress.
Billie's Folly: A tower of rough-hewn stone stands upon a rise in the land. It is named after a local adventurer named Billie, who entered it many years ago and has not been seen since.

Blackmoor Village

Notable Places:
Esclas' Pewter: A large pewtersmith's workshop, decorated with a collection of brass lamps from many kingdoms.
The Broken Blade: A large elven inn, said to be built atop the tomb of a lich.
The ruins of Guilhann Keep

Dock Ward

Notable Places:
A monolith of obsidian, said to entomb an ancient and powerful demon.

Dragon's District

Notable Places:
The Asylum: A two-storey timber and brick building, filled with the madmen and lunatics of the town.
The Jade Runestone: A broken menhir of green jade, engraved with draconic runes. It is said that any child born within a league of the stone upon the night of the solstice will live a charmed life.


Feyheath Borough

Notable Places:
Fonzia's Clocks: The workshop of a male human clockmaker named Fonzia, who is haunted by the memories of a past life.
The Broken Arrow: A large elven inn, which has one door here and another in More, the City of Intrigue.


Goldensword Farthing

Notable Places:
The Theatre of Euryllus: A two-storey timber and brick theatre, home of a male human named Atbes and his troupe of trained lizards.
Verrel's Masonry: The workshop of a female human stonemason named Verrel, known for her vast knowledge of dwarven runes and glyphs.
The Courthouse: An impressive timber and brick building, filled with pompous magistrates and advocates.


Greathill Village

Notable Places:
Anas' Masonry: A large stonemason's workshop, hewn from a single massive outcrop of rock.

Market


Merchant's Village

Notable Places:
Sasa's Arsenal: The workshop of a male human weaponsmith named Sasa, known for his poisoned daggers.


Ring Village

Notable Places:
Gonard's Pottery: The workshop of a male human potter named Gonard, who was once a great wizard, but retired after defeating Baddya the Demon Duke.
Fele's Arsenal: The workshop of a female human weaponsmith named Fele, who has been purchasing much more raw iron than usual.